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Poll: Should Guild Leaders and Officers have more powers of "Moderation"?
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Should Guild Leaders and Officers have more powers of "Moderation"?

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Old Feb 29, 2008, 04:15 AM // 04:15   #1
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Lightbulb Alliance Chat enforcement

Alright, i've been a little hesitant to post this on here because i have seen how some of you guys can get all "Shut up Noob, /fail" and i really dont like that. I dont mind constructive critisism, or a little negative feedback at all. If its a dumb idea, tell me, but nicely. I dont need 100 people swearing at me calling me a noob. So... without futher ado!

I've been thinking about this for a while and personally i think that GW is lacking very much when it comes to guilds and alliances and the community as a whole. Which is really sad when you think that the name of the game is GUILD Wars.

Mainly what I would like done is some other actions that officers/leaders can make other than an outright kick when a member goes out of line. Right now the only thing we can do is kick. And i think everyone can agree that that might be a little harsh.
While some may say my guild is strict, we like to keep it family friendly. That means no dashes. If Anet filters it, we dont allow it. Ultimately we try and have it so everyone has fun. But every now and again we get someone who just cant kill Dopple and vents on alliance chat.

What i would like to see is maybe something like:
~Banning someone from guild/alliance chat for an hr, 2 hrs, 12hrs. (thats the main one for me)
~Maybe banning someone from the GH for a while.
~Exile them from the guild for a while.
~Something LESS harsh than an outright kick.

I also think that guilds should have the option of allowing other alliance officers to take similar actions as listed above. Let me show you an example:
~Lets say Guild A has 1 officer on. And Guild B has a member that decides to make a fuss on alliance chat. Now Guild B doesnt have any officers on to asset the situation and the only thing Guild A can do right now is totaly kick Guild B from the alliance. What i propose is that there be a way that will allow the ability to let Guild A's officer have some kind of power to 'shut off' that player from alliance chat so that he doesn't annoy anyone else in the alliance. That also allows time for an officer from Guild B to get on so Guild A and Guild B can talk things out about said person.

Now obviously this would have to be optional. I cant see other people being excited that any officer in the alliance can have this power so maybe like a switch that allows this. Maybe in the guild page where the leader checks a box to allow it. And I would NOT want other officers to have the ability to kick players from other guilds (That would create a whole new kind of horror story).

Now what im asking you guys is:
A) Good idea?
B) Suggestions?
C) Comments?


PS: Also i think this is a good spot to ask for like a community storage for the alliance. Being able to veiw other guilds rosters to see whose on. Extending Friends list. Being able to sort Friends list. EDIT: Also maybe have officers have an icon next to their name in alliance chat, or something to distinguish an officer. And other stuff that has to do with other human players.


Thanks guys.


I think its an all around good thing if we can just find a safegaurd so one officer/leader doesn't destroy whole alliances. Thats what i need from you guys. And i would really like to see this implemented before GW2 comes out. So realitively in the future. Which means i would like to submit this to Gaile once we can work out all the bugs. Anyone know a way i can do that?

Thanks again guys!

Last edited by Stc95; Feb 29, 2008 at 04:53 AM // 04:53..
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Old Feb 29, 2008, 04:29 AM // 04:29   #2
Div
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Solution: Make/join an alliance comprising of people whom you know and trust will recruit mature players.
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Old Feb 29, 2008, 04:33 AM // 04:33   #3
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When alliance chat was first introduced no one but officers and leaders could use it.

Personally if someone does something bad enough for me to "exile them from the guild or take away there chat privlages". He might as well be kicked because as soon as he gets them back he will make an ass of himself.

Something less severe then a kick. Have officer/leader warn him. XX person if you have another outbreak like that you will be kicked. Thats about as good as it will ever get.

As for guild/alliance storage it has been suggested and we have been shut down. As they say it will be to hard to control.

(this is just off a whim and probably wrong) Theoretically you should be able to sort your friends list the same way you can sort the builds in the template managers. By going into the folder and making groups.
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Old Feb 29, 2008, 04:36 AM // 04:36   #4
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^ works but sometime you just don't know anyone who plays guild wars :/

in any case i don't think the whole baning from the guild thing would work out much for if a player does run out of line cussing and what not, the officer from any guild or anyone for that matter should tell him to stop and if he still doesn't, then he's probably one of those ignorant people that doesn't care if they get kicked out of the guild so would probably leave anyway if they get ban from the guild.

For alliance member who has issues my guild would just ignore them take a screen shot have our guild leader or one of the officer talk it out with the other guild leader/officer and that person gets the boot with the screen shot as proof, we pretty much do the same thing in our guild, someone runs out of line screen shot with guild leader as the final verdict.

as for the chest i don't want an alliance one for it would probably get really messy, a guild one however would be nice but only offered to officer to use, I would like to give some fow scroll and such to have the guild use whenever they want to assemble and play :P

Last edited by ivan.alicard; Feb 29, 2008 at 04:38 AM // 04:38..
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Old Feb 29, 2008, 04:41 AM // 04:41   #5
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Quote:
Originally Posted by ivan.alicard

as for the chest i don't want an alliance one for it would probably get really messy, a guild one however would be nice but only offered to officer to use, I would like to give some fow scroll and such to have the guild use whenever they want to assemble and play :P



Well just schedule the time and give the officer thats going to be there the scroll. However it is only 1k. What officer can't put out 1k for the guild to go to fow.^^
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Old Feb 29, 2008, 04:49 AM // 04:49   #6
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i meant to put in there just so any officer can use whenever :P and i know 1k isn't much but I'm not talking about just fow scroll, the guild chest would probably be something of a guild treasure box for events such as fow a storage people can put items in they don't want that maybe have some use to other newer player :P
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Old Feb 29, 2008, 05:11 AM // 05:11   #7
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mm I kinda see someting in this idea just dunno why .. :d
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Old Feb 29, 2008, 05:33 AM // 05:33   #8
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The validity of your post is tarnished by this famous old quote by Gift3d

Quote:
If you can't handle big-boy language... turn your chat filter on and quit your bitchin'
Children and carebears all over the world of Guild Wars use this coveted yet strangely unknown of "chat filter", but those who harness the powers of it's secrets save a lot of unnecessary stress, "Gee Golly that was uncalled for!" 's, and Kleenex.
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Old Feb 29, 2008, 06:35 AM // 06:35   #9
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I also think a guild chest would be a pretty good idea. Let's say you have something for another officer in the guild, but they r offline, and u dont want to wait till you sync up again to give it to them. they could just pick it up next time they hop on. Dunno how easy that would be to program, but I for one endorse the idea.
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Old Feb 29, 2008, 06:39 AM // 06:39   #10
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Oh man guys the internet is serious business cant have people useing bad words because there sooooo bad. they can kill.
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Old Feb 29, 2008, 07:16 AM // 07:16   #11
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Quote:
Originally Posted by Zesbeer
Oh man guys the internet is serious business cant have people useing bad words because there sooooo bad. they can kill.
Must be. After all, you're taking the time to try to appear witty and failing badly.
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Old Feb 29, 2008, 07:25 AM // 07:25   #12
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people should really consider thinking before they write... this is about guild chat and behavior...all chat you cuss fine whatever but each guild has their own rule and if they don't want foul language in it then it should be enforce :/
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Old Feb 29, 2008, 07:26 AM // 07:26   #13
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Turn off AC, sorted.
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Old Feb 29, 2008, 07:45 AM // 07:45   #14
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When some newcomer gets out of hand amongst my group of players, we mercilessly flame and humiliate them until they either shut up or leave.
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Old Feb 29, 2008, 08:01 AM // 08:01   #15
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Have any abusive member of another guild kicked. If an officer/the guild leader of said guild isn't online, kick the guild from the alliance. Then when the guild leader comes online, have the alliance leader PM him explaining the situation. After the bad eggs have been kicked, reinvite the guild.
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Old Feb 29, 2008, 09:41 AM // 09:41   #16
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I am definetly for the idea.
Turning of AC is not a solution, because then you are shutting down ALL alliance chat, and not only that one annoying person. Kicking a whole guild is the same (besides, what will you do as a leader from another guild that is not the alliance leader? cant kick the other guild then)
And I also like the idea of being able to see all the rosters in the alliance. Now I have to put all alliance members in my friend list to see when they are online, so much easier to see the roster, especially with a large alliance.
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Old Feb 29, 2008, 05:32 PM // 17:32   #17
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/signed.

I think it's a good idea and a good option for guilds to have. You guys that are arguing that cussing is fine and people should just "deal with it" are probably in guilds that feel the same way. If your guild doesn't have a problem with a member venting and raging on alliance chat then fine, don't use the option. However we are a more conservative family oriented guild and so we have a strict language policy that we enforce. We don't recruit ingame (although other guilds in our Alliance do). New members know the rules up front and have to agree to abide by them before being invited.

I'm in STC's guild and lately we've had problems with kids from one of the guilds in our alliance. They aren't necessarily swearing and raging, but they are being a nuisance in Alliance chat. Not enough of a nuisance to warrant kicking them, but just being kids. You know the type:
"run me thru this mission...please"
"anyone? run me"
"come on please. I need a run"
"I want free weapons"
"someone please give me a free sword"
"power level me. I need to be level 20"
"run me to droks"
"anyone got free runes I can have"

Officers have warned them several times and that tends to shut them up for about an hour but the next day they are back at it begging for free stuff. Sure we could kick them (and a few have already left on their own) but it would be nice to have a "time out" option instead.
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Old Feb 29, 2008, 05:51 PM // 17:51   #18
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Our guild/alliance is 'family oriented' and we don't care to see some ten year old use language that his parents wouldn't tolerate, just because he thinks he can get away with it (or worse ... has a right to it).

Any 'slip of the tongue' gets a warning. Repeat offenders are kicked out of my guild, or if they are an alliance member then we notify the leader/officers of that guild for action. (We have a great communication amongst the alliance).

This restriction also applies to begging, spamming, unnecessary shouting, etc.

One finaly comment. Chat filters don't work if someone does this ............ B I T C H

Last edited by quickmonty; Feb 29, 2008 at 05:54 PM // 17:54..
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Old Feb 29, 2008, 05:58 PM // 17:58   #19
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Quote:
Originally Posted by holymasamune
Solution: Make/join an alliance comprising of people whom you know and trust will recruit mature players.
Listen to this guy

/notsigned

Besides, its too late to implement anything big like this.
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Old Feb 29, 2008, 06:46 PM // 18:46   #20
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Quote:
Originally Posted by Kanyatta
Listen to this guy

/notsigned

Besides, its too late to implement anything big like this.

I half agree with you. I doubt Arena net will implement this. I'm sure it would require a major code change and with the resources focused on GW2 it's not reasonable to expect this change. I do however hope that someone from Arenanet is reading this and will consider these options for GW2.

As far as saying just be pickier about who you recruit, that just isn't practical. You can't really learn a lot about a person in the 5 or 10 minutes you chat with them before offering an invite. Sure we could spend a half hour doing an indepth interview with an applicant on Teamspeak before inviting, but I'd rather spend the time actually playing the game and so would our applicant.

Our alliance is a strong Christian alliance. A person who PM's our Alliance officers and expresses an interest in joining is either a Christian himself and hoping to link up with fellow Christians ingame or a jerk that sees a Christian guild and thinks it's the perfect opportunity to cause trouble. It's sometimes impossible to tell them apart before inviting them in. All of the guilds in our Alliance share our values, but some of them are smaller guilds and a guild officer may not necessarily be online. It would be nice if an online officer in a different guild could take action even if they cannot outright kick.

I don't want to sound like this is a huge problem for us. It isn't. I've been a member in this guild for well over a year and I doubt I've seen more than 3-4 troublemakers that we've had to kick. Lately it has just been little kiddies that spam alliance chat with "gimme gimme gimme" requests.
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